Monday, 19 May 2014

Laboratory

Laboratory8 280
"What dark secrets do the Alchemists hide inside their Laboratory? Nobody has dared to look. All we know is that their research makes our spells and troops harder, better, faster and stronger!"



Laboratory1
Laboratory2
Laboratory3
Laboratory4
Level 1
Level 2
Level 3
Level 4

Laboratory5
Laboratory6
Laboratory7
Laboratory8
Level 5
Level 6
Level 7
Level 8



  • Summary
    • The Laboratory is the facility where you go to upgrade your Troops and Spells. For a single research fee of Elixir or Dark Elixir, a chosen unit's health, damage and cost will increase by a small amount. The Laboratory takes up a 4x4 space. Different levels of Troops will receive graphical changes.
    • If you upgrade the Laboratory while it is researching, the research pauses until the upgrade completes.
    • You cannot cancel the research while it is in progress, but you can immediately complete the upgrade (usually for a rather substantial amount of Gems).
    • Laboratories emit a purple glow from the entrances when upgrading troops or spells. 
    • You do not need an available builder to upgrade troops or spells.



  • Upgrade Differences
    • Laboratories undergo significant visual changes at levels 3, 6, 7 and 8.
      • When initially constructed, the Laboratory consists of an tan octagonal structure with multiple door-less entrances. A mass of black tubing covers the center of the Laboratory's roof.
      • The level 2 Laboratory adds a large vat of Elixir mounted on one side, while the roof is reinforced with steel.
      • At level 3, the Laboratory's roof adds a large black dome with circular Elixir-colored ports.
      • At level 4, the doorways receive gold trim, and a second Elixir vat appears on the opposite side of the Laboratory at level 5.
      • The level 6 Laboratory receives a faceted crystal sphere on its roof supported by a black iron rod and a helical golden spring. Electricity periodically runs up the surface of the sphere.
      • At level 7, the crystal sphere is replaced by a huge set of stacked circular gold rings, identical to those found atop the level 7 Hidden Tesla. The Elixir vat on the left side of the Laboratory is replaced with a larger one filled with Dark Elixir. The ringed structure on the roof crackles periodically with electricity.
      • At level 8, the circular gold rings are replaced with a vertical tube glowing from the inside. The door posts turn to a dark red color. It seems that red fluid is filling the left chamber.
  • Upgrade
Town Hall Level 1 2 3 4 5 6 7 8 9 10
Number Available 0 0 1 1 1 1 1 1 1 1
Size
4x4
Level Hitpoints Build Cost Elixir Build Time Experience Gained XP Town Hall Level Required
1 250 25,000 30 minutes 42 3
2 270 50,000 5 hours 134 4
3 280 90,000 12 hours 207 5
4 290 270,000 1 day 293 6
5 310 500,000 2 days 415 7
6 330 1,000,000 4 days 587 8
7 350 2,500,000 5 days 657 9
8 370 4,000,000 6 days 720 10

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